I have flash-movies which contains movieclips. The main timeline in the movie stops when these clips are loaded. It seems that AW interprets this as the movie is not playing and sets the variable
GetSpriteProperty(@"FlashMovieSpriteIconTitle", #playing) = false
>From the list I have seen several claim there are other ways to let flash play until finished. I don't want to go into the flash-movies to send variables as I know I could because we have a lot of them and it would cause a lot of work. The movies are imported into the aw-piece.
Thanks
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